4 ms·
seems like crackers could just patch the app code that detects this, no?
by int3 2y ago
seems like crackers could just patch the app code that detects this, no?
- alin23 2y agoFor sure, it’s just a bit more effort to reverse the app binary and find that part of the code. Enough effort to deter most crackers apparently.
- internetter 2y agoThe macOS cracking scene is also much much weaker. It's 1. Mildly harder on a OS level 2. Less popular in countries that produce the most cracks 3. Less popular in general 4. Has an audience that is demonstrably more likely to pay for software 5. Has less strong reverse engineering software. Hopper was awful. Also, I just wanted to say I love your work. I've learned a lot from your blog, your free trial strategies are interesting, and quite effective: https://shottr.cc/s/1vQa/SCR-20240423-re6.png https://shottr.cc/s/1vQa/SCR-20240423-re6.png
- ghostpepper 2y ago> 4. Has an audience that is demonstrably more likely to pay for software The flip side of this is that I've noticed software written solely for macOS/iOS is often more polished than many of the most popular FOSS projects written for Linux. Obviously I don't have any expectation of software provided for free, but as someone who makes a living developing software I do find it funny how much reticence there is among other developers to pay for high quality software.
- internetter 2y agoI am a developer who likes to be paid for my work. I was also a diehard FOSS fan. I've also switched to macOS, and after I did so I spent probably $200 on software. What was interesting to me is that even in my Linux phase, some proprietary software was acceptable — notably steam. Why was this the case? I think, as a developer, I value the ability to fix things I don't like. I've done it quite a lot in open source software. Just plant my fix and move on. Steam always felt complete. macOS software often feels closer to completion, though sometimes I do wish I could modify it still. Also, another class is software I trust that I could not do a better job on, like Affinity. Anyway, I think that's the root of the developer aversion to paying for software.... Well, for me anyway. I wish we had better culture around donating to free software as well.
- Zambyte 2y agoI have an aversion for paying for artificially scarce things. I am happy to "pay for software" if that software doesn't exist yet, and what I'm actually paying for is the labor to make it.
- blueboo 2y agoQuite convenient that you’d only pay software if developers contacted you years in advance, and none of them were clever enough to do so
- Zambyte 2y agoMy mechanic doesn't speculatively contact me about work I should do on my car. If I want new software that I can't write myself, I should reach out to developers, not the other way around.
- internetter 2y agoDoes this extend to books? movies? games?
- Zambyte 2y agoI would extend it to the words in a book, but not the book itself. That is a physical object and therefore has real scarcity. Similarly for movies and games. Though I'm actually not against paying for access to stream media. I am however against telling people what they can do with the media once they stream it (ie saving it to their own drive for future playback).
- internetter 2y agoSo if you're not against paying for access to media, why are you against paying for access to software? If you're against DRM, that's an argument I can support more
- fragmede 2y agoida pro has a Mac release
- saagarjha 2y agoAs does Ghidra or Binary Ninja.