2 ms·
I would suggest that `display: tetris;` is implemented such that each row SHOULD have whitespace, and if at any point a row becomes fully occupied, a conforming
by falcor84 3y ago
I would suggest that `display: tetris;` is implemented such that each row SHOULD have whitespace, and if at any point a row becomes fully occupied, a conforming rendering agent MUST remove the entire row.