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Have you followed the https://codegolf.stackexchange.com/questions/11880/build-a-working-game-of-tetris-in-conways-game-of-life https://codegolf.stackexchange.c
by mihaitodor 2y ago
Have you followed the https://codegolf.stackexchange.com/questions/11880/build-a-working-game-of-tetris-in-conways-game-of-life https://codegolf.stackexchange.com/questions/11880/build-a-w... thread where Tetris was implemented using their Cogol (and low level QFTASM) programming language? I'm curious if that work led to any new insights and if it found any usage beyond implementing Tetris.
- dvgrn 2y agoYup, the Quest for Tetris project caused an entertaining stir for a while. The people that worked on that were the best kind of "hacker" -- fearless experimenters who didn't let their lack of Life-specific knowledge get in the way of cobbling together an amazing structure that fit the bill for simulating Tetris. The project has at least one unnecessary extra layer of abstraction in it, but somehow nobody has quite gotten around to rebuilding it 100x smaller. A "HashLife-friendly" version could run thousands of times more quickly in Golly. Since then, several people have invented their own independent computer architectures in Conway's Life, so that kind of experimentation is still going on. See, e.g., https://conwaylife.com/wiki/8-bit_programmable_computer
- mihaitodor 2y agoThank you!