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Take a look at Solaris. Another huge game with 48 sectors and probably the best graphics seen on the 2600, all in a 16k cartridge. Quite a feat considering how
by rahen 3y ago
Take a look at Solaris. Another huge game with 48 sectors and probably the best graphics seen on the 2600, all in a 16k cartridge.
Quite a feat considering how horrifyingly difficult programming the 2600 was. Even the SDK was fairly barebones, basically a VT100 connected to a PDP-11 running RT8 and a 6502 assembler
- rahen 2y ago^ Sorry, I obviously meant RT11, not RT8.