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Then FB/Meta's throwing money out the door on people who demonstrably do not deserve $1M+/yr. And on that topic, same with Wikipedia, why "must" you have your
by araes 3y ago
Then FB/Meta's throwing money out the door on people who demonstrably do not deserve $1M+/yr.
And on that topic, same with Wikipedia, why "must" you have your development base in the most expensive place on the West Coast?
Per https://www.gamedevmap.com/ https://www.gamedevmap.com/ there are Many other, less expensive, locations. America has a bunch, even Africa has gamedevs. They're an International megacorp, with 3 billion monthly active user (probably still a lot of dupes). India has the largest FB audience (366 million, 2024), not America (100 million). Will an Indian developer make you a launch app for less than $1M+/yr? New Dehli has 17 game studios (including Riot Games) and Mumbai has 33 (Ubisoft Mumbai and Pune).
- danielmarkbruce 3y agoHow is it demonstrable that they aren't worth $1m per year? While in many cases folks are overpaid in big tech, some of them are insanely talented people who can do things others simply cannot.
- bobsomers 3y ago> How is it demonstrable that they aren't worth $1m per year? Probably because of this: > How does any company burn $36 billion on a headset they got handed a prototype for?
- danielmarkbruce 3y agoThat's confusing the decision to work on something with the quality of the folks working on it. Brilliant engineers often work on things which are risky from a market perspective. It doesn't make them less brilliant at engineering when it turns out there isn't a market for the thing. John Carmack appears to be brilliant. I'd guess he would admit the VR market didn't turn out as hoped.
- lostmsu 3y ago> he would admit the VR market didn't turn out as hoped That's not what he said though. What he said is that Meta is basically incompetent.
- danielmarkbruce 3y agoAnd from a leadership perspective it might well be / might have been. I don't think he ever criticized the quality of engineers there.