3 ms·
> But why is virtual reality associated with small screens and head tracking? Because this improves the quality of VR. > Why wasn't Everquest on a CRT "virtua
by johnfn 3y ago
> But why is virtual reality associated with small screens and head tracking?
Because this improves the quality of VR.
> Why wasn't Everquest on a CRT "virtual reality"?
It is an extremely limited form of VR.
> why isn't all that "artificial intelligence"?
It is an extremely limited form of AI.
> Why isn't my Subaru's cruise control and lane keeping technology "autopilot" or "self driving"?
It is an extremely limited form of "self driving". (To be more precise, it's Level 1 self autonomy.)
> Why isn't the elevator controller an "agent"
It is an extremely limited form of an agent.
> Why aren't my own servers "clouds"?
They are extremely limited forms of a cloud. (Though I would argue that a cloud needs to be provided by a third party.)
> I don't need the terminology explained, I'm just tired of it.
It sounds like you are refusing to understand how experiences fall somewhere on a spectrum. Is me and my friend tossing a ball around in my backyard "baseball"? What if we get 7 more friends and stand on a diamond and run around the bases? If I come back afterwards and say "we played baseball", even though it wasn't an MLB-regulated official game adjudicated by umpires, are you going to get really upset at me and say that I'm lying and I didn't really play "baseball"? The same principle applies to everything else you've listed here.
- bluSCALE4 3y agoLimited says you. I'll pick on your example of VR. Tell a blind person that Everquest is a limited form of VR. You've just bought into "progress". These other experiences likely still haven't been beaten when strictly speaking about real depth as opposed to the superficial.
- johnfn 3y agoA blind person can still hear the spatial audio in Everquest. I think they would get the point.