4 ms·
I dunno, yeah, stereotypes tend to have a kernel of truth to them, and I wouldn't hire someone who played WoW 40 hours a week, but I probably wouldn't hire some
by swilliams 18y ago
I dunno, yeah, stereotypes tend to have a kernel of truth to them, and I wouldn't hire someone who played WoW 40 hours a week, but I probably wouldn't hire someone who did something innocuous (say, photography) for 40 hours a week. A casual interest/hobby is beneficial to a person.
Then again, I'd have to seriously question the judgment of a person who puts WoW on their resume.
- midnightsun 18y agoI definitely wouldn't hire someone who played for 40 hours a week, but if it's more reasonable, like 10-15, it essentially becomes a replacement for stuff like watching tv or movies. The problem is that games like WOW are designed to be addictive, especially at the endgame levels. My college room mate ended up playing for more than 2000 hours before he quit, and it's not been great for him - he's been jobless for two years since graduation.
- iron_ball 18y agoSeriously. I played a vast amount too -- I just did the math and it was probably around 4000 hours, a number I can barely believe in retrospect. Although I finally quit for good nearly two years ago, I feel as though the game _emptied my life_. I was fortunate to have a support group outside the game who kept me involved in recurring real-life activities, or perhaps it would have been worse. Lucky for me, I quit the game because I moved to New York to work full time. But I've heard a lot of horror stories of people dropping out of college or life itself due to MMOs.
- tptacek 18y agoWould definitely have doubts about anyone who talked about the project management experience they gained from the game.