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Using the name « horizon » without showing Horizon Worlds at all definitely hints at Horizon Worlds being a side social feature of the Horizon OS, versus this b
by graypegg 3y ago
Using the name « horizon » without showing Horizon Worlds at all definitely hints at Horizon Worlds being a side social feature of the Horizon OS, versus this being an OS specifically FOR the horizon worlds metaverse.
Meta/Facebook really has trouble with focus, I hope they can pick 1 vision for VR.
- vineyardmike 3y agoI think they have the most focus out of any big tech company. They have like 4 products. They’re trying to build a platform to build VR experiences on. That’s clearly their goal. Horizon Worlds is “just an app” to show that off. It’s a “hero use case”.
- PaulHoule 3y agoI looked at it seriously for content authoring but gave it up. The big problem is you cannot import images, textures, 3-d models and such from ordinary tools. You have something like constructive solid geometry to work with but only so much and there is a slider you can use to set the number of players and the more players the less geometry you can use. I want to make worlds based on photographs (particularly pano and stereo) and art. McDonalds needs to put a Coca-Cola logo on the side of the cup. Either way it is a non-starter. HW supports collaboration (more than one person shares the world) but https://aframe.io/ https://aframe.io/ lets me make the content I want. If I have to choose one or the other I am going to pick the second. My take on Meta Quest is that it seems highly successful as a gaming environment based on an app store but is skews towards single-player experiences. Like a lot of AAA games, the excellent Asgard’s Wrath 2 has some multiplayer tacked on but it is all meaningless like leaderboards and the occasional ghost that shows up in a procedurally generated dungeon. Of course, Meta wants to make multiplayer experiences but somehow they just can’t do it.
- pnw 3y agoThe most popular gaming experiences on Quest are all social - Gorilla Tag, Rec Room, VR Chat, Population One, Contractors etc. It makes sense that expensive AAA experiences like Asgard's Wrath are single player since that's a fairly dominant model in gaming. The Quest doesn't have the player base to support a AAA multiplayer model at this point.