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It is not just a monitor though. The fact that it tracks your movements makes it fundamentally different, it’s an entirely different kind of viewing experience,
by Grustaf 2y ago
It is not just a monitor though. The fact that it tracks your movements makes it fundamentally different, it’s an entirely different kind of viewing experience, which might yet found a killer app.
- gmm1990 2y agoIt can have a different input and appears to display things in three dimensions, and maybe someone will come up with a killer app. Currently though I just connect my macbook to it and use that as the input, I think that'll be enough once Apple slims the pro down a little. There maybe some interesting new ways to display text, I'm surprised there aren't already more three dimensional visual apps created. The gucci thing is cool and some of the 3d aspects aren't that well done.
- Grustaf 2y agoFor displaying flat content it is indeed just a kind of monitor simulator, but that is hardly the point of VR. When looking at spatial content it is fundamentally different from a monitor, you can move your head to see the object from different angles, that is a game changer. But the use cases outside gaming and simulation are not obvious. CAD and certain visualisations is all I can think of.
- IggleSniggle 2y agoIt would be nice to move about my home with computing interfaces arbitrarily affixed to "dumb" objects. Sure, the computer generally comes to me as needed, but as a pacer, I think better when I can move around, attaching different thinking modalities to different physical spaces. If those physical spaces also shared their context, that would be pretty great. It would be great to ditch the phone, ditch the watch, ditch the laptop, ditch the tv, for mutable device that's whatever I want it to be wherever I am. The big downside is that I don't want a big sweaty device attached to my head, fogging up my vision. None of that is really spatial in the way that you're describing, but it's incredibly spatial from a user perspective.