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Air Traffic Controller here. Tour an ATC facility and talk with them. You'll see why it can't be completely automated.
by meowster 3y ago
Air Traffic Controller here. Tour an ATC facility and talk with them. You'll see why it can't be completely automated.
- petermcneeley 3y agoYes but 99% probably could be. Go to Vancouver sometime. All the subways are automated. But in rare cases they need to be driven remotely and every few years they need to be driven by a human.
- tnmom 3y agoATC is a unique thing - if you’re interested, suggest listening to the https://www.opposingbases.com/ https://www.opposingbases.com/ podcast. It’s eye opening how much complexity they deal with, and how frequent the edge cases really are.
- nostrademons 3y agoIt's the same issue that self-driving cars have. 99% can be automated. The remaining 1% is a bitch, and life-threatening. I've heard piloting described as 99% moments of boredom, followed by 1% moments of sheer terror. If you actually could program a computer to anticipate all of the possible scenarios in that 1%, it'd be good to take the sheer terror out of the equation. But it's frightening because those are the moments when something has gone wrong and normalcy no longer applies, and you need to apply collected knowledge, wisdom, and experience to save your life and the lives of your passengers.
- petermcneeley 3y agoIt is actually not like self driving at all. In the self driving case the nominal situation requires hard AI. In aircraft the nominal situation does not require hard AI, only the emergency situation. If aircraft did not have mechanical failures the nominal situation is really well defined. The ATC job is even more nominal since they are not actually dealing with the mechanics of the plane. I would guess that you could make a video game that covers 99.999% of all ATC jobs and you could undoubtly with enough effort also program an AI to cover this.
- nostrademons 3y agoWith self-driving cars the nominal situation does not require hard AI. I remember sitting in a TGIF back in 2012, when Waymo was still called Google Chauffeur, and they projected what the self-driving car sees as it drives down a road. It's just boxes of potential hazards, detected largely by LIDAR but backed up by cameras and traditional computer-vision approaches. The non-exceptional case for self-driving was a solved problem in 2012. My boss rode in a self-driving car at the time; they were available for beta testing by Googlers in Mountain View then. Heck, this is what L3 self-driving is, and is offered on the market now by Audi, BMW, Mercedes, Kia, and others.
- petermcneeley 3y agoTake all that you think and say about self driving cars and apply it to an ATC. The ATC job is probably an order of magnitude more automatable. Again I think something that would resolve this question quite easily would be a game that covers the domain. You can actually get a game that covers ~98% of what cars have to deal with. This would be something like GTA V
- nostrademons 3y agoYou can get a game that covers 98% of ATCs have to deal with: https://en.wikipedia.org/wiki/Flight_Control_(video_game) https://en.wikipedia.org/wiki/Flight_Control_(video_game) It's the missing 2% that's hard.
- petermcneeley 3y agoThis game looks very low budget and simplistic. Perhaps with higher budget one could get to 99.9% and then one would have a proper simulation of the jobs of ATCs. Then you hook in your AI prove that it can perform. Then you replace 99.9% of the human ATCs with this AI. simple as.
- drtgh 3y ago