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Ah ! I had indeed misunderstood you, thanks a lot for the clarification. We definitely agree. I thoroughly enjoyed bg3, and remember feeling no resistance bec
by Agingcoder 2y ago
Ah ! I had indeed misunderstood you, thanks a lot for the clarification.
We definitely agree. I thoroughly enjoyed bg3, and remember feeling no resistance because things would play out the way I wanted them to happen.
Apart from the occasional fighting parts, I’ve wondered quite a bit about what makes bg3 a challenge - and I still don’t have the answer, probably because there’s little to no challenge in bg3. I’ve decided though that the game is not about the technical challenge ( or any challenge for that matter ) but about the fact that you can freely bend the story to your wishes , and do things the way you want, and the problems you solve are the ones that, to some extent, you choose to create / address - what you call ‘problems’ and I agree with you.
This makes the game structurally different from COMI ( which is about solving puzzles so about meeting some kind of challenge ), but neither more nor less enjoyable- they’re just different games.