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I count those as situations similar to the Shuttle accidents, in the Shuttle's case it was an inevitable consequence of the design that the area it had to fly o
by dotnet00 3y ago
I count those as situations similar to the Shuttle accidents, in the Shuttle's case it was an inevitable consequence of the design that the area it had to fly over would be exposed to debris if it broke up in reentry.
In the Long March's case, it is by design that the stages fall back down and often land near villages. It isn't an accident when they keep doing it despite obviously knowing that it would happen (thus the rocket debris warnings being issued prior to the launch).
I count these separately because of course you're at a higher risk of getting hit when the process by which you would get hit is actively controlled in such a way that would cause the chance to be higher.
In comparison, this debris strike was not intended, the battery was expected to fully burn up during reentry. The other incidents I cited were similar, they were all orbital debris that was not expected to make it back intact or hit an inhabited area.