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I'm not denying that perception, but as with everything that has ever changed, there is a factor of resistance to change and idealization of the past to it. Th
by Valodim 2y ago
I'm not denying that perception, but as with everything that has ever changed, there is a factor of resistance to change and idealization of the past to it.
The audience of apps since smartphones came up (let's say 20 years ago) has vastly diversified, from previously mostly professionals and enthusiasts, to a far more general audience. That adds new requirements, and shifts priorities - it's more important now that simple things are simple, and it's less important that difficult things are possible at all. And from an inclusion pov, that's a good thing!
I'm not saying that everything has strictly improved, nothing ever does. But it certainly hasn't gotten strictly worse, nothing ever does either. It's just the tradeoffs that are different, and no longer target as specifically those folks who tend to yell at clouds on HN these days.
- layer8 2y agoThe issue is that it has degraded even in software that is purely targeted towards professionals and enthusiasts. And it’s not just the UX designers’ fault, the UI tech stacks have degraded in that respect and make it difficult. I’m also hard-pressed to come up with anything that has improved on the desktop.