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German GTA: SA (and VC) was even more cut. No dismemberment, no blood, no money from corpses. Austria imports...
by RGamma 3y ago
German GTA: SA (and VC) was even more cut. No dismemberment, no blood, no money from corpses.
Austria imports...
- nxobject 3y agoI get the gore, but _no money from corpses_? Are depictions of pickpocketing illegal? (I'm being hyperbolic here, but, it's still curious.)
- RGamma 3y agoThere's much more detailed info what was disallowed in Vice City here (German): https://www.schnittberichte.com/schnittbericht.php?ID=3867 https://www.schnittberichte.com/schnittbericht.php?ID=3867 My memory is fuzzy but I think you couldn't be rewarded for killing people according to the BzKJ https://en.wikipedia.org/wiki/Federal_Department_for_Media_Harmful_to_Young_Persons https://en.wikipedia.org/wiki/Federal_Department_for_Media_H.... You'll note that the existence of a site dedicated to censorship in video games means this was a big thing in Germany. No longer the case as much. Manhunt for example was forbidden to be advertised in any way (put on the "Index"), but you could sell it under the counter. Some depictions triggered rules that meant games (or videos, music) could not even present to their corresponding regulatory body, which is USK for games (https://en.wikipedia.org/wiki/Unterhaltungssoftware_Selbstkontrolle https://en.wikipedia.org/wiki/Unterhaltungssoftware_Selbstko...) to be rated 18+. I used to know much more about this topic, but it's 15 years in the past now... Needless to say there were a million ways to circumvent this including specialised shops, uncut patches and more. Some more: For a brief time ragdolls in Counter Strike: Source were disallowed (defeated enemies lay down instead), blood could not be red in Halo (alien blood was okay), gibs were disabled in TF2 (corpses exploded into toys). Germany had problems with gore whereas the US had problems with sexuality (Hot Coffee mode removal).