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Also related is real-time strategy games: > Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns,[1] bu
by throw0101b 2y ago
Also related is real-time strategy games:
> Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns,[1] but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early 1990s.[2][3]
* https://en.wikipedia.org/wiki/Real-time_strategy https://en.wikipedia.org/wiki/Real-time_strategy
> While not the first real-time strategy (RTS) video game, Dune II established the format that would be followed for years to come.[1][2] As such, Dune II is the archetypal real-time strategy game. Striking a balance between complexity and innovation, it was a huge success and laid the foundation for Age of Empires, Command & Conquer, Warcraft, and many other RTS games that followed.
* https://en.wikipedia.org/wiki/Dune_II https://en.wikipedia.org/wiki/Dune_II