3 ms·
I am an even worse horder than Jerry, to the point of making my most fun games un-fun. I am a bit crazy in how I play games like Divinity: Original Sin 2 (and e
by ansible 2y ago
I am an even worse horder than Jerry, to the point of making my most fun games un-fun. I am a bit crazy in how I play games like Divinity: Original Sin 2 (and eventually BG3).
I have this obsession with playing optimally at the highest difficulty level. So I have to collect every resource, craft all the best items, etc.
But collecting all that stuff is actually quite a tedious click-fest in many modern games like D:OS2. (Dallas' bedroom on Lady Vengeance is a prime example.) And it requires going to every nook and cranny of the world map.
So I can't stand leaving anything behind, and I'll never end up using even half of it, but what if I do need it and I don't have it later on?
I've been playing Cyberpunk 2077 recently, and I don't have that problem with this game, though the solution may be unsatisfying to many. I've already hit max level on everything, and upgraded everything that I can. There isn't that much loot in the game in general (each mook has one or two items), and that can be quickly picked up and broken down as needed. I have more money than things to spend it on.
So I spend my time exploring the world rather than managing the character's inventory.
The Nintendo Switch Zelda games also do a pretty good job of balancing all the inventory / crafting. The resources regenerate (fruit trees grow more fruit over time) so it isn't necessary in most cases to try to grab everything whenever you see it.
- Aerbil313 2y agoI had a similar obsession. Being aware that I’m not immortal and have finite time to live helped.
- gigaflop 2y agoWith any game that offers crafting and deconstruction, I max out my deconstruction options. It lets me think less about resources themselves, and more about what to do. For Cyberpunk, this meant that I had 'infinite money' by buying out every 10e priced beverage from vending machines, shredding them, and profiting on the resale value of the components. Not sure if that's been changed, but it was a FANTASTIC source of money and materials.
- semi 2y agoThe other punishment for playing that way is how much you run into inventory and/or weight limits. And yet it's still hard to convince myself to just skip looting all the useless junk