3 ms·
My view is that both Myst and Descent were compelling at release because they showcased new technologies. For Myst it was a high res 3d modelled world you coul
by enneff 2y ago
My view is that both Myst and Descent were compelling at release because they showcased new technologies.
For Myst it was a high res 3d modelled world you could traverse, interspersed with video clips, all made possible by the new CD-ROM tech. It wasn’t actually that great a game. I loved it at the time but in retrospect there’s just not that much there. The most recent incarnation of a game like this is The Witness which is better in every way I can think of.
For Descent it was true 3D - was it the first? It predates quake. Maybe some people were captivated by the gameplay but for me it was “holy shit it’s 3d”. There’s a reason we have tons of FPSes and only a few Descent clones; the latter just aren’t that fun for most people.