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This seems like a very sensible (and common) UI paradigm for mapping applications with a variable area of concern. Deep Zoom was pretty revolutionary for its t
by solardev 3y ago
This seems like a very sensible (and common) UI paradigm for mapping applications with a variable area of concern.
Deep Zoom was pretty revolutionary for its time, but these days we just take it for granted in Google Earth/Maps, being able to zoom all the way from space into street view, seamlessly, with raster and vector tiles effortlessly combined and streamed. It's really pretty amazing if you think about it, IMO.
It's pretty common in variable-scale video games, too. Like Dyson Sphere Project, where you can zoom out from the ground level view of buildings to a solar system and star clusters to a galaxy: https://youtu.be/kNmZTISiH40?si=TfvRoRjHMLSWHF4X&t=36 https://youtu.be/kNmZTISiH40?si=TfvRoRjHMLSWHF4X&t=36 (because you eventually need to collect and transport resources between star systems)