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People also tend to forget (or not know due to never having experienced that specific period themselves because young age or any other reason) that during the t
by filoleg 3y ago
People also tend to forget (or not know due to never having experienced that specific period themselves because young age or any other reason) that during the time when “things like X” were actually made, there was a point of oversaturation (without much evolution happening), and the public got tired of it and moved on to something more unexplored.
Examples: pop-punk in early to late 00s, photorealism in paintings in 1900s, “boomer shooter” videogames of late 90s/early 00s, etc. I don’t see photorealism in paintings having a massive comeback or a nostalgia wave right now, but pop-punk and “boomer shooter” videogames have been having pretty strong nostalgia waves recently, and they are doing quite ok.
And I 100% agree with your overall point, people remember titans like the original DOOM/Quake, but forget the flow of all the lazy unimaginative derivative slop that eventually started proportionally dominating those niches (which is what eventually spelled out the end of the mainstream hype era for those, and let us enter the “they dont make things like that anymore” fallacy stage).