3 ms·
It'll have to be GPU accelerated somehow, outside the wasm boundary. At 1080p it's hard to make pixels move fast enough to get away with CPU rasterization.
by 01HNNWZ0MV43FF 3y ago
It'll have to be GPU accelerated somehow, outside the wasm boundary. At 1080p it's hard to make pixels move fast enough to get away with CPU rasterization.