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But what content will fill all those triangles and pixels we have now? Descent happened at a time when the stars were perfectly assigned for their "there is no
by usrusr 2y ago
But what content will fill all those triangles and pixels we have now? Descent happened at a time when the stars were perfectly assigned for their "there is no up and down" worlds (which are actually quite ironic, given the name). Game visuals were a hot mess of pixels even when they tried their best at being subtle and realistic, the screaming textures and geometries native to Descent fit right in. Increased visual fidelity kills the basic premise of this game world.
- cholantesh 2y agoI can't play Descent for more than a few seconds without succumbing to motion sickness, so I may be very wrong, but the cyberspace segments in the System Shock remake seem to map closely to what Descent is going for.