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the project was/is as feasible and advanced in renderings compared to classic cities as hyperloop was compared to classic high speed rail. It's not a possible w
by Moldoteck 3y ago
the project was/is as feasible and advanced in renderings compared to classic cities as hyperloop was compared to classic high speed rail. It's not a possible way of living in the future, because there are examples of line cities that did exist and some exist today and these cities do have drawbacks that disk/square cities do not have while advantages are minimal and this line project approved by the dictator even in project phase. It's much more expensive, much more inelastic to the economic and people demand, much less economically profitable (per sq km compared to classic cities that expand in all directions) and much worse for commute options too (if you want to use a bike instead of pub transport, you'll have to travel more compared to a med/high density mixed use city developed in all directions with proper and much cheaper infrastructure set in place. This project is nothing more than a dictator's fantasy and should be treated as such. If you want to see a line city-there are several that exist today across the world and you can compare by yourself what's good/bad in these compared to a 'traditional' developed city
- theGeatZhopa 3y agoNo I want to see how the project and it's problems are overcomed. Like how to get needed concrete, how to manage infrastructure, how to build the whole, what to do inside to make it a City. There might be line cities. But none of them is a concept like this, or are they in a desert and are 170km long and 500m high? So you absolutely miss my points. We're now. We know more. We have more experience (like "line cities are problematic" but where exactly?) It's not about traditional city vs line city. And here too, your dislike is stronger then your thinking of opportunities. You don't like dictator there? Ok. I wrote it down. Not necessarily you have to travel longer, it's ineffective and all the points you say. We (and they too) still don't know how, and where. Having a circular automated highspeed transport in the ground, it's possible. "What work where" will also be regulated, the plumber won't live in the end of the line city and also won't be the only one. Just think of "silo" (series). I don't see the impossibilities here, like many of you do. I see opportunities.
- Moldoteck 3y agoimo it's more abt limitations, not abt opportunities. You get all the stuff a line project provides, but better, if you build in all directions. You get higher density, cheaper housing, more businesses, less segregation, less maintenance cost. And you'll definitely need to travel longer depending on the needs that are usually nonconstant for people, at some point youll need something from the other end while in a dense classic area,because of density, there's more stuff that you may need that's also closer to you. All this project is just about creating a lot of limitations and thinking about ways to reduce those limitations with a huge cost while not having a clear defined benefit. You get the same stuff as in this project by just living close to a subway with the advantage that you still get more stuff because of density while the city remains much more flexible to dynamic demand (buildings can be easily adapted for businesses or for living, you get more area to create parks, etc). Inelastic cities are very vulnerable to the demand change (when demographics are changing(aging or ppl having more kids, the demand for specific infra changes too) or when some businesses that do employ a lot of ppl are closing and unemployment rises quickly because the gap can't be filled that fast) And I've just barely touched the surface - the maintenance cost and knowledge and custom parts needed for this project are not sustainable in any way