5 ms·
mac only: https://github.com/zed-industries/zed/issues/5394 https://github.com/zed-industries/zed/issues/5394
by 38 3y ago
mac only:
https://github.com/zed-industries/zed/issues/5394 https://github.com/zed-industries/zed/issues/5394
- scientist4397 3y agoAvailable in AUR
- simonerlic 3y agoI don't mean to reply-guy this thread, but it builds on Windows (and Linux) https://github.com/zed-industries/zed/blob/main/docs/src/developing_zed__building_zed_windows.md https://github.com/zed-industries/zed/blob/main/docs/src/dev...
- drcongo 3y agoIt's fine. Every time Zed gets a mention on here someone finds it incredibly important to post the words "Mac only" without checking, even when, as with this thread, the topic has absolutely nothing to do with running Zed or what operating systems it can run on.
- 38 3y ago[flagged]
- yogorenapan 3y agoThat’s just how things are on Windows. Building just about anything requires Visual Studio (not the UI but the tooling that comes with it. E.g. msbuild and C++ headers) You won’t have to do this on Linux or if you use a pre-built exe
- mamcx 3y agoI have a tip on how to install it faster and easier with Chocolatey: https://www.elmalabarista.com/blog/2020-install-rust-windows-build-tools/ https://www.elmalabarista.com/blog/2020-install-rust-windows... choco install visualstudio2019-workload-vctools, llvm
- satvikpendem 3y agoYou can use winget for that now as it's included in Windows itself
- ben-schaaf 3y agoThat's just the reality of developing for Windows. You don't need their compiler but you do need the headers. Same goes for macOS which requires installing XCode.
- thomastjeffery 3y agoIt's pretty frustrating to read so much about a thing, only to find out it's only supported on a niche platform that I don't have access to. The fact that that isn't totally the case is a great thing to hear, and I would love to have learned this fact sooner. It would go a long way for Zed's team to at least mention it on the Downloads page.
- meepmorp 3y agomacOS isn't a niche platform
- itishappy 3y ago> Download for macOS (Apple silicon) Requires macOS 10.15+ > Download for macOS (Intel chip) Requires macOS 10.15+ > Download for macOS (Universal binary) Requires macOS 10.15+ there are no other buttons... https://zed.dev/download https://zed.dev/download
- xpl 3y ago> it's only supported on a niche platform Lold hard on that. Just every developer friend I know, uses Mac for coding. It is ubiquitous. In a BigTech company I once worked, there were virtually no guys having Win or Linux on their laptops, so we often even didn't test our internal tooling against those platforms, as almost no one used them... Zed guys know their audience. It is developers, not gamers or office clerks.
- ben-schaaf 3y agoEvery developer survey or stats on OS usage for development tools I've ever seen has Windows at ~50% and Linux about even with Mac.
- xpl 3y agoProbably those are students + hobbyists + maybe Windows game developers? Or my anecdata is just not representative. Maybe Zed considered it is worth targeting only Mac audience, as it gives much higher rate of people who would actually buy their editor (i.e. the rate of professional users, who code for living, is higher)? That is my guess, I don't have any data to back it up.
- satvikpendem 3y agoIt builds but is it usable? I thought it used many macOS-specific APIs like Metal for GPU rendering.
- Starlevel004 3y agoIt's usable in the sense that it runs properly.
- satvikpendem 3y agoAs in I can run it on Windows or Linux the same as it works on macOS? I was under the impression that they were still working on the non-macOS builds.