3 ms·
It would probably look like an InfiniteCraft-style model, where conversation possibilities are saved, and new dialogue is computed as needed. Small, bounded co
by sdwr 3y ago
It would probably look like an InfiniteCraft-style model, where conversation possibilities are saved, and new dialogue is computed as needed.
Small, bounded conversations, with problematic lines trimmed over time, striking a balance between possibility and self-contradiction.
I could see it working really well in a Mass Effect-type game.