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> Thusly video game manufacturers should avoid making being online a necessity to play the game - but that's unlikely to get better either. This is the biggest
by koyote 3y ago
> Thusly video game manufacturers should avoid making being online a necessity to play the game - but that's unlikely to get better either.
This is the biggest issue and I wonder what can be done to fix this, short of government regulation.
I regularly play Gran Turismo 7.
It should almost entirely be playable offline but any time they do server maintenance the entire game is shut down bar a small 'arcade' mode. Even worse: the saves are entirely online. So if you happen to be racing in 'normal' mode just as the server goes offline, it will allow you to finish the race but the progress will not save anywhere and is lost.
I own the physical disc for this game but what happens when those servers inevitably get shut down?
It seems like we are at a point where it's impossible to actually 'own' games anymore.
- ryandrake 3y ago> This is the biggest issue and I wonder what can be done to fix this, short of government regulation. The market is failing to solve this problem, so our best shot is a regulatory fix. I know, I know, government solutions are always the wrong way, says HN. But how else can The People solve a problem that nobody is economically incentivized to solve?
- rnts08 3y agoTime to intercept and reverse engineer the traffic between your game and the servers, build up a local server and store your saves where you control them. Regulatory action is the only way that this will change, hopefully the EU puts their foot down soon. At least they seem willing to fight the software companies.