3 ms·
Rather than edit my parent I’d like to expand on this - the reason this feels particularly shitty, especially when compared to the reaction of microsoft shutti
by JohnMakin 3y ago
Rather than edit my parent I’d like to expand on this -
the reason this feels particularly shitty, especially when compared to the reaction of microsoft shutting down halo servers -
halo was mostly a purely online game competitively, and single player could be played offline. There are a dizzying number of titles these days that cannot be played offline no matter how much you want to, or unless you come up with some ingenius hack.
Games that are purchased with the expectation that they won’t be around forever (like some sports franchise games that are discarded every year) are far less insulting to the consumer when support is yanked vs ones like Nintendo where you subconsciously just sort of expect to be able to play it forever.
It may seem bad for their bottom line to keep legacy server support (or enforce every game to support offline mode), but I think in the long run it builds brand loyalty and confidence. It’s a shame very few companies these days care or consider that.