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It’s honestly meaningless until the entire Windows market moves over, which I doubt gaming will anytime soon. Apples transition worked since they could force i
by nerdjon 3y ago
It’s honestly meaningless until the entire Windows market moves over, which I doubt gaming will anytime soon.
Apples transition worked since they could force it. Developers targeting Mac users had to work on Arm optimized versions or be stuck working through Rosetta.
But if this doesn’t sell well enough for developers to care, why would you buy a device that only runs software through emulation.
- 01HNNWZ0MV43FF 3y agoValve will have to if they want to keep Apple. And I imagine an arm steam deck is a pretty tantalizing product they'd love to make
- Novosell 3y agoMacOS makes up 1.38% of all Steam users, so I don't think Valve cares one bit. https://store.steampowered.com/hwsurvey https://store.steampowered.com/hwsurvey
- ianschmitz 3y ago1.38% of $10B is a lot of money. I’m not saying they care though.
- NekkoDroid 3y agoI am p sure Valve couldn't care less about Apple. They care about Linux because they aren't at the whims of a corporate entity, which is even worse with Apple than with Microsoft.
- Terretta 3y agoYou can't install ARM native MacOS games via Steam without Rosetta because of Steam. It's tedious, and suggests they aren't interested in "keeping Apple".
- nerdjon 3y agoI love my Mac and I constantly wish that it could be my gaming PC. But Valve could ditch Mac and it would barely be noticeable. Plus apple showed off tech similar to proton for Mac last year. An ARM steam deck sounds interesting, but it would likely have to be after enough of the gaming market moved over.