3 ms·
Rhythm games will often have compensation for the delays of the input, audio, and visuals. Some do this without telling the users, others do it explicitly, e.g.
by _aavaa_ 3y ago
Rhythm games will often have compensation for the delays of the input, audio, and visuals. Some do this without telling the users, others do it explicitly, e.g. Crypt of the Necrodancer.