3 ms·
> There are such guarantees provided for most types of other goods. There is? Like what. Software is unique in this aspect that it may require external sources
by nerdjon 3y ago
> There are such guarantees provided for most types of other goods.
There is? Like what. Software is unique in this aspect that it may require external sources to work.
At absolute best we have a warranty for hardware or a guarantee that food will be good until an expiration date. But I can't think of a single other thing that you spend money on that would have a guarantee that is anything like requiring the company to open source their server side infrastructure if they shut down the online services.
It isn't an expiration date. In most situations, they are not publishing a game saying, oh we are going to shut this down in 3 years. No, they are hoping it will succeed, that they can continue to make money selling DLC for as long as they can.
If the game flops or just doesn't have enough players at some point, then yeah it will shut down. But that isn't an expiration date when it is announced.
I am not going to argue about "Little Timmy" since their parents should understand this well. It isn't line games are the only online services that ever shut down and you loose time, money, etc.
I don't understand how this is so hard to comprehend, we are mixing 2 distinct problems here. One is actual online DRM, which I agree with is bad.
The other one is an online game that eventually runs its course and is shut down. That happens.
As far as labels go, I checked all of my xbox games and it is clear that the online component can cue changed at any point. Obviously it doesn't give an expiration date since one doesn't exist as of time of publishing. But the notice is there and should be well understood by this point.
Again my problem with the OP is trying to call GaaS "Online DRM" which it frankly isn't. They tried to say "it isn't about MMO"s while MMO is one of the few FAQ.