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I love participating in game jams. For those who haven't heard, a game jam is an event where you have a limited number of time (maybe 48 or 72 hours) to develop
by epaik 14y ago
I love participating in game jams. For those who haven't heard, a game jam is an event where you have a limited number of time (maybe 48 or 72 hours) to develop a game.
One of my favorites to participate in is Ludum Dare. This past LD, I used HTML5 to develop my game. It was the first major project in which I used Javascript and Canvas, and the code could've been better, but I managed to quickly develop and prototype a game I'm proud of within 72 hours[1].
The biggest issue with HTML5 isn't the speed of development, but rather the fact that it's not a mature technology yet. I still haven't ironed out some issues with sound and resource loading that works consistently between Chrome, Firefox, and Safari.
[1] http://ekun.nukenine.com/two/game.html http://ekun.nukenine.com/two/game.html