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Obviously, it's especially pretty awesome for multiplayer game development because you don't have to worry too much about figuring out what method of communicat
by basicallydan 14y ago
Obviously, it's especially pretty awesome for multiplayer game development because you don't have to worry too much about figuring out what method of communication to use, firewalls, etc.
- sil3ntmac 14y agoYes and no. Websockets is awesome, but no UDP support yet (although chrome nightlies have added this as an experimental feature!). Once UDP comes, we can do p2p and eliminate the server round-trip (as well as the whole TCP ACK bottleneck), vastly speeding up realtime games... but then we have to deal with firewalls :D So its up to the dev to pick his battles, although I'm sure there will be libraries to vastly speed this thing up.