3 ms·
This is pretty common in 3D work. Blender has a feature called “blend shapes” that implements a similar interface, and is commonly used for complex facial anima
by jlturner 2y ago
This is pretty common in 3D work. Blender has a feature called “blend shapes” that implements a similar interface, and is commonly used for complex facial animation and general model parameterization.
- Tijdreiziger 2y agoDuolingo did a talk at their Duocon conference about how they use parametrization to animate the characters in their app. https://www.youtube.com/watch?v=fgOqvyPif3g https://www.youtube.com/watch?v=fgOqvyPif3g (no affiliation)