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I mean you don't want to use a Task for per frame work like and use a coroutine instead because tasks are pretty heap allocation heavy. When did I ever mention
by jayd16 3y ago
I mean you don't want to use a Task for per frame work like and use a coroutine instead because tasks are pretty heap allocation heavy. When did I ever mention ienumerator?
- jbluepolarbear 3y agoIEnumerator is how Unity implements coroutines.