4 ms·
You're mixing server and client use cases. And you're looking at a gaussian distribution. And DOCSIS is a shared medium. Most of the world doesn't even have 10
by eqvinox 3y ago
You're mixing server and client use cases. And you're looking at a gaussian distribution. And DOCSIS is a shared medium.
Most of the world doesn't even have 100M internet: https://www.speedtest.net/global-index https://www.speedtest.net/global-index
By the time your game can use even 1G per client, XDP won't even be helpful for 100G. (Which, depending on use case, it already isn't.)
- deleted 3y ago[deleted]
- deleted 3y ago[deleted]
- gafferongames 3y agoI repeat: According to Neilsen's law, we should see 10G internet become more common than 1G internet is today within 10 years. That's a cool thing. Let's look forward to it, and the rising tide that lifts all boats. The world will be a much more connected place 10 years from now, and the 10G target from CableLabs.com as well as DSCP packet tagging, L4S and other technologies will make the internet a lot better than it is today. Why the negativity. Embrace the future :)