3 ms·
Is there any word on what the game's development costs were? I was under the impression that it sold reasonably well, if not spectacularly so.
by ricree 14y ago
Is there any word on what the game's development costs were? I was under the impression that it sold reasonably well, if not spectacularly so.
- cpeterso 14y agoConsidering they have been working on the Copernicus MMO since 2006 and Kingdoms of Amalur in parallel, they have probably burned through a lot of money. Copernicus sounds cool, but I fear it will be another Daikatana.
- mariusmg 14y agoAmalur was done by a different studio (Big Huge Games) which they acquired 2 years ago. 38 Studio are working on a MMO for 6 years and nothing to show...
- cpeterso 14y agoConvenient timing: 38 Studio just revealed their first video of Project Copernicus content: https://www.youtube.com/watch?v=m9nvnrP0j8U https://www.youtube.com/watch?v=m9nvnrP0j8U
- joshu 14y agoI got the sense that Amalur was an acquisition from reading Wikipedia.
- psykotic 14y agoThe game that became Age of Reckoning: Kingdoms of Amalur was an acquisition via Big Huge Games. It was retrofitted with the Amalur world, which was originally developed for Project Copernicus, which is the original MMORPG being developed in Rhode Island. At least that's my understanding.
- mbowcock 14y agoMy understanding is Kingdoms of Amalur was work in progress at Big Huge Games, 38 Studios acquired them and they modded the game to fit the world of Amalur. Which is supposed to tie into their next game.
- maybird 14y agoWorse than Daikatana, would be another APB: http://en.wikipedia.org/wiki/APB:_All_Points_Bulletin http://en.wikipedia.org/wiki/APB:_All_Points_Bulletin Development costs were in excess of $100 million.