8 ms·
Very cool stuff! I haven't done much C development lately, so I'm curious how often `strcpy` and `strcat` are used. Last I checked they're almost as big no-nos
by noam_k 3y ago
Very cool stuff!
I haven't done much C development lately, so I'm curious how often `strcpy` and `strcat` are used. Last I checked they're almost as big no-nos as using goto. (Yes, I know goto is often preferred in kernel dev...) Can anyone share on how helpful the c-string analyses are to them?
- sirwhinesalot 3y agoThere's nothing wrong with simple usages of goto. The strxcpy family on the other hand is complete garbage and should never be used for any reason. I'm horrified that they're used in the kernel at all. All of those functions (and every failed attempt at "fixing" them) should have been nuked from orbit.
- laweijfmvo 3y agoWhat's wrong with `strncpy`?
- sirwhinesalot 3y agoIt doesn't guarantee that the output is null terminated. Big source of exploits.
- i80and 3y agostrncpy won't always write a trailing nul byte, causing out of bounds reads elsewhere. It's a nasty little fellow. See the warning at https://linux.die.net/man/3/strncpy https://linux.die.net/man/3/strncpy strlcpy() is better and what most people think strncpy() is, but still results in truncated strings if not used carefully which can also lead to big problems.
- sirwhinesalot 3y agoSpeaking of strlcpy, Linus has some colorful opinions on it: > Note that we have so few 'strlcpy()' calls that we really should remove that horrid horrid interface. It's a buggy piece of sh*t. 'strlcpy()' is fundamentally unsafe BY DESIGN if you don't trust the source string - which is one of the alleged reasons to use it. --Linus Maybe strscpy is finally the one true fixed design to fix them all. Personally I think the whole exercise is one of unbeliavable stupidity when the real solution is obvious: using proper string buffer types with length and capacity for any sort of string manipulation.
- jjav 3y ago> the real solution is obvious If it were obvious it would have been done already. Witness the many variants that try to make it better but don't. > using proper string buffer types with length and capacity Which you then can't pass to any other library. String management is very easy to solve within the boundaries of your own code. But you'll need to interact with existing code as well.
- sirwhinesalot 3y ago> If it were obvious it would have been done already. Witness the many variants that try to make it better but don't. Every other language with mutable strings, including C++, does it like that. It is obvious. The reason it is not done in C is not ignorance, it is laziness. > Which you then can't pass to any other library. String management is very easy to solve within the boundaries of your own code. But you'll need to interact with existing code as well. Ignoring the also obvious solution of just keeping a null terminator around (see: C++ std::string), you should only worry about it at the boundary with the other library. Same as converting from utf-8 to utf-16 to talk to the Windows API for example.
- jjav 3y ago> The reason it is not done in C is not ignorance, it is laziness. Of course not. C has been around since the dawn of UNIX and the majority of important libraries at the OS level are written in it. Compatibility with such a vast amount of code is a lot more important than anything else. If it were so easy why do you think nobody has done it? > Ignoring the also obvious solution of just keeping a null terminator around That's not very useful for the general case. If your code relies on the extra metadata (length, size) being correct and you're passing that null-terminated buffer around to libraries outside your code, it won't be correct since nothing else is aware of it.
- sirwhinesalot 3y ago> If it were so easy why do you think nobody has done it? People have done it, there are plenty strbuf implementations to go around. Even the kernel has seq_buf. How you handle string manipulation internally in your codebase does not matter for compatibility with existing libraries. > That's not very useful for the general case. If your code relies on the extra metadata (length, size) being correct and you're passing that null-terminated buffer around to libraries outside your code, it won't be correct since nothing else is aware of it. You can safely pass the char* buffer inside a std::string to any C library with no conversion. You're making up issues in your head. Don't excuse incompetence.
- jandrese 3y agoThe problem with strlcpy is the return value. You can be burned badly if you are using it to for example pull out a fixed chunk of string from a 10TB memory mapped file, especially if you're pulling out all of the 32 byte chunks from that huge file and you just wanted a function to stick the trailing 0 on the string and handle short reads gracefully. It's even worse if you are using it because you don't fully trust the input string to be null terminated. Maybe you have reasons to be believe that it will be at least as long as you need, but can't trust that it is a real string. As a function that was theoretically written as "fix" for strncpy it is worse in some fundamental ways. At least strncpy is easy enough to make safe by always over-allocating your buffer by 1 byte and stuffing a 0 in the last byte.
- Borg3 3y ago#define strncpyz(d,s,l) *(strncpy(d,s,l)+(l))=0 Of course this one is unsafe for macro expansion. But well, its C :)
- teo_zero 3y agoI'd rather put the final nul at d+l-1 than at d+l, so that l can be the size of d, not "one more than the size of d": strncpyz(buf,src,sizeof buf);
- kevin_thibedeau 3y agostrncpy() also zero pads the entire buffer. If it's significantly larger than the copied string you're wasting cycles on pointless move operations for normal, low-security string handling. This behavior is for filling in fixed length fields in data structures. It isn't suitable for general purpose string processing.
- spacechild1 3y agoAs others have already pointed out it, it doesn't guarantee that the result is null-terminated. But that's not the only problem! In addition, it always pads the remaining space with zeros: char buf[1000]; strncpy(buf, "foo", sizeof(buf)); This writes 3 characters and 9997 zeros. It's probably not what you want 99% of the time.
- jlokier 3y ago`strncpy` is commonly misunderstood. It's name misleads people into thinking it's a safely-truncating version of `strcpy`. It's not. I've seen a lot of code where people changed from `strcpy` to `strncpy` because they thought that was safety and security best practice. Even sometimes creating a new security vulnerability which wasn't there with `strcpy`. `strncpy` does two unexpected things which lead to safety, security and performance issues, especially in large codebases where the destination buffers are passed to other code: • `strncpy` does NOT zero-terminate the copied string if it limits the length. Whatever is given the copied string in future is vulnerable to a buffer-read-overrun and junk characters appended to the string, unless the reader has specific knowledge of the buffer length and is strict about NOT treating it as a null-terminated string. That's unusual C, so it's rarely done correctly. It also doesn't show up in testing or normal use, if `strnlen` is "for safety" and nobody enters data that large. • `strncpy` writes the entire destination buffer with zeros after the copied string. Usually this isn't a safety and security problem, but it can be terrible for performace if large buffers are being used to ensure there's room for all likely input data. I've seen these issues in large, commercial C code, with unfortunate effects: The code had a security fault because under some circumstances, a password check would read characters after the end of a buffer due to lack of a zero-terminator, that authors over the years assumed would always be there. A password change function could set the new password to something different than the user entered, so they couldn't login after. The code was assumed to be "fast" because it was C, and avoided "slow" memory allocation and a string API when processing strings. It used preallocated char arrays all over the place to hold temporary strings and `strncpy` to "safely" copy. They were wrong: It would have run faster with a clean string API that did allocations (for multiple reasons, not just `strncpy`). Those char arrays had the slight inconvenience of causing oddly mismatched string length limits in text fields all over the place. But it was worth it for performance, they thought. To avoid that being a real problem, buffers tended to be sized to be "larger" than any likely value, so buffer sizes like 256 or 1000, 10000 or other arbitrary lengths plucked at random depending on developer mood at the time, and mismatched between countless different places in the large codebase. `strncpy` was used to write to them. Using `malloc`, or better a proper string object API, would have run much faster in real use, at the same time as being safer and cleaner code. Even worse, sometimes strings would be appended in pieces, each time using `strncpy` with the remaining length of the destination buffer. That filled the destination with zeros repeatedly, for every few characters appended. Sometimes causing user-interactions that would take milliseconds if coded properly, to take minutes. Ironically, even a slow scripting language like Python using ordinary string type would have probably run faster than the C application. (Also Python dictionaries would have been faster than the buggy C hash tables in that application which took O(n) lookup time, and SQLite database tables would have been faster, smaller and simpler than the slow and large C "optimised" data structures they used to store data).
- lelanthran 3y agoIt's not possible to use it safely unless you know that the source string fits in the destination buffer. Every strncpy must be followed by `dst[sizeof dst - 1] = 0`, and even if you do that you still have no idea if you truncated the source string, so you have to put in a further check. strncpy (dst, src, (sizeof dst) - 1); dst[(sizeof dst) - 1] = 0; int truncated = strlen (dst) - strlen (src); Without the extra two lines after every strncpy, you're probably going to have a a hard to discover transient bug.
- actionfromafar 3y agoif you really want to use standard C string functions, use instead: int ret = snprintf(dst, sizeof dst, "%s", src); if (ret >= n || ret < 0) { /* failed */ } or as a function: bool ya_strcpy(const char* s, char* d, size_t n) { int cp = snprintf(d, n, "%s", s); bool ok = cp >= 0 && cp < n; ok ? *s = *s : 0; return ok; }
- lelanthran 3y agoI actually do use `snprintf()` and friends.
- kazinator 3y agosnprintf only returns negative if an "encoding error" occurs, which has to do with multi-byte characters. I think for that to possibly happen, you have to be in a locale with some character encoding in effect and snprintf is asked to print some multi-byte sequence that is invalid for that encoding. Thus, I suspect, if you don't call that "f...f...frob my C program" function known as setlocale, it will never happen.
- lelanthran 3y ago> Thus, I suspect, if you don't call that "f...f...frob my C program" function known as setlocale, it will never happen. Of all the footguns in a hosted C implementation, I believe setlocale (and locale in general) is so broken that even compilers and library developers can't workaround it to make it safe. The only other unfixable C-standard footgun that comes close, I think, are the environment-reading-and-writing functions, but at least with those, worst-case is leaking a negligible amount of memory in normal usage, or using an old value even when a newer one is available.
- rdtsc 3y ago> There's nothing wrong with simple usages of goto Indeed a like a few gotos here and there for doing cleanup toward the end of the function.
- sirwhinesalot 3y agoOr to break out of nested loops. The problem is with unstructured goto spaghetti making the code impossible to follow without essentially running it in your head (or a debugger). Goto + Switch (or the GCC computed goto extension) is also a wonderful way to implement state machines.
- Ysraes 3y agoThis is the approach taken in git https://github.com/git/git/blob/master/banned.h https://github.com/git/git/blob/master/banned.h
- i80and 3y agoSome usage of goto is still idiomatic in C if used in ways logically equivalent to structured programming constructs C lacks. It requires some care, but I mean, it's C. (I'm not however fond at all of longjmp)
- duskwuff 2y ago> (I'm not however fond at all of longjmp) I don't think there is any justifiable reason to use setjmp/longjmp in modern C code. At best it's a crude imitation of throw/catch semantics; if you really want that, C++ has a real implementation.
- saagarjha 3y agogotos are fine if used judiciously. strcpy and strcat are “fine” in that they work when you know your code is correct and you have big problems if you don’t. But this describes most of C, unfortunately.
- randomdata 3y ago> Last I checked they're almost as big no-nos as using goto. Huh? Why is goto a no-no? It is there for good reason. I think we all agree with Dijkstra that, in his words, unbridled gotos are harmful, but C's goto is most definitely bridled. I doubt any language created in the last 50+ years has unbridled gotos. That's an ancient programming technique that went out of fashion long ago (in large part because of Dijkstra).
- School-Cotton 3y agogoto used in certain idiomatic ways (e.g. to jump to cleanup code after an error, or to go to a `retry:` label, or to continue or break out of a multiply nested loop) is fine. What's annoying is bypassing control flow with random goto spaghetti.
- bluGill 3y agoLanguages other than C give you options for flow control so that you don't need goto for that. It is a spectrum, if you only use goto to jump to the end of a small function on error it is okay, though I prefer something better in my language. I've seen 30,000 line functions with gotos used for flow control (loops and if branches) - something you can do in C if you are really that stupid and I think we will all agree is bad. This 30,000+ line function with gotos as flow control was a lot more common in Dijkstra's day.
- lelanthran 3y ago> Languages other than C give you options for flow control so that you don't need goto for that. The idiom `if (error) goto cleanup` is about the only thing I see goto used for. What flow control replaces that other than exceptions?
- randomdata 3y ago> What flow control replaces that other than exceptions? defer has gained in popularity for that situation.
- 3y ago
- jandrewrogers 3y agoThe use of goto is unambiguously correct and elegant in some contexts. Unwavering avoidance of goto can lead to unnecessarily ugly, convoluted code that is difficult to maintain. It usually isn't common but it has valid uses. While use of functions like `strcpy` are less advisable, there are contexts in which they are guaranteed to be correct unless other strong (e.g. language-level) invariants are broken, in which case you have much bigger problems. In these somewhat infrequent cases, there is a valid argument that notionally safer alternatives may be slightly less efficient for no benefit.
- sirwhinesalot 3y agostrcpy and friends don't really have any benefits beyond just being there. The "safer" versions are still unsafe in many cases, while being less performant and more annoying to use. Writing a strbuffer type and associated functions isn't particularly hard and the resulting interface is nicer to use, safer, and more efficient.
- bvrmn 3y agoI argue strview (non-owning) is almost always what is needed. Most of string operations are searching and slicing.
- sirwhinesalot 3y agoYou also need a strview. Not really relevant for avoiding strcpy and strcat though.
- xedrac 3y ago> The use of goto is unambiguously correct and elegant in some contexts. For C, absolutely. For C++, it's likely a footgun.
- jandrewrogers 3y agoIt has fewer use cases in C++ but it still has use cases where the alternatives are worse.
- lelanthran 3y ago> Last I checked they're almost as big no-nos as using goto. I don't think so. Gotos are fine, strcat and strcpy without a malloc with the correct size in the same scope is a code smell.