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Back in the olden days, players could run their own server. The only thing the company needed to run was a tiny box that curated a list of running servers. The
by vinyl7 3y ago
Back in the olden days, players could run their own server. The only thing the company needed to run was a tiny box that curated a list of running servers. The main issue is that everything is now a complex cloud live service such that there's probably not a single binary that can be distributed to players to run their own server.
- kevingadd 3y agoOne wrinkle is that effective anti-cheat is much harder with player-hosted servers, and if the game has RCE exploits or particularly nasty bugs, player-hosted servers can exploit them against anyone unlucky enough to connect.