3 ms·
Yes! There are a few different approaches to making that work - one would be to have an intermediate shader representation generated from Wasm compile to native
by seanisom 3y ago
Yes! There are a few different approaches to making that work - one would be to have an intermediate shader representation generated from Wasm compile to native platform shaders on the host graphics API. Longer-term, will likely expose WebGPU WGSL shaders to Wasm directly.