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I've spent a bunch of time playing this over the last couple of days. Overall I love it and I keep coming back to it. There's one thing I find really frustrati
by taneq 3y ago
I've spent a bunch of time playing this over the last couple of days. Overall I love it and I keep coming back to it.
There's one thing I find really frustrating, though - the dictionary is incredibly idiosyncratic, including stacks of 'words' that normally I wouldn't expect to be accepted while still excluding some that I'd think are way more usual in this kind of game. (I'd guess this is where some of the confusion on 'why did my attack fail' comes from?) I basically have to look up every word every time.
Could we either have the dictionary visible all the time for easier access, or (better option IMO) add a highlight that shows which adjacent letter groups are in the dictionary? Not sure how this would work on mobile without mouseover, though, it might need a separate 'commit' tap after placing and seeing the results.
- liambigelow 3y agoGood ideas! Thanks for the notes :) Yes dictionary is a tough thing to nail down perfectly — to start with we're going to highlight existing words on the board that are invalid, but have a similar line of thinking around the "commit" tap after placing, at least behind some learning setting. There'll be a changelog screen for when things like that make it in :)