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Games would probably be the biggest, most common scenario where C++ isn't going anywhere any time soon. More generally, if you need to use existing C++ or even
by TillE 3y ago
Games would probably be the biggest, most common scenario where C++ isn't going anywhere any time soon.
More generally, if you need to use existing C++ or even C libraries, Rust is at best an awkward fit unless someone else has already built and is actively maintaining the necessary bindings.