4 ms·
> It's not like we're hitting a wall with quadratic attention. It's absurdly more expensive than SSMs, but GPUs certainly aren't getting slower. We are not hit
by incrudible 3y ago
> It's not like we're hitting a wall with quadratic attention. It's absurdly more expensive than SSMs, but GPUs certainly aren't getting slower.
We are not hitting a wall, but a slope. Hardware improvements will not make up for it indefinitely. Software will have to make up for it, but the problem is that it costs millions of dollars to hit compile.