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I keep seeing WebGPU being pitched as a successor to OpenGL. However as someone who's used it, it's not yet the obvious choice. The native API is still not stab
by bobajeff 3y ago
I keep seeing WebGPU being pitched as a successor to OpenGL. However as someone who's used it, it's not yet the obvious choice. The native API is still not stable yet. Meanwhile we have things like Bgfx and Diligent that do the same things but are already mature.
Maybe webgpu will win because Apple Google and Microsoft will have to have good support for it but today it's not even available in all browsers yet. When it is released it will be missing features the other middleware solutions have and we'll have to wait for WebGPU Next to be available.