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OpenGL does a lot of work you'd have to do manually on Vulkan. That's why it's beloved. I use it to write a game currently. It's really half an engine. The dang
by bun_terminator 3y ago
OpenGL does a lot of work you'd have to do manually on Vulkan. That's why it's beloved. I use it to write a game currently. It's really half an engine. The danger of deprecation is there though. The API itself is fine IMO, with DSA of course. Without DSA it's a shitty state machine.
- bitwize 3y agoWe'll always have Zink, my man.