3 ms·
Ahh yes, security through obscurity - if we make it so complex we can’t understand it then no one else can either, right? The important thing is making walls i
by enva2712 3y ago
Ahh yes, security through obscurity - if we make it so complex we can’t understand it then no one else can either, right?
The important thing is making walls indestructible, not making more walls. Interfaces decrease performance and increase complexity
- headmelted 3y agoLiterally no-one said that. (Some of) the reasons why you would do this are explained (I thought clearly) above. None of this is security through obscurity.
- peanut-walrus 3y agoLiterally the entire guiding principle for security architecture for the past decade or even more has been that "there is no such thing as an indestructible wall".
- enva2712 3y agoI agree, perfection isn’t a realistic expectation. I also think effort spent building better defenses leads to fewer exploits over time than adding more of the same defenses. The marginal cost of bypassing a given defense is far lower than the initial cost to bypass a new defense