2 ms·
I am actually working on something like this in https://borg.games https://borg.games ( also see https://github.com/BorgGames/borggames.github.io https://github
by lostmsu 3y ago
I am actually working on something like this in https://borg.games https://borg.games ( also see https://github.com/BorgGames/borggames.github.io https://github.com/BorgGames/borggames.github.io )
Basically the idea is that the only endpoint available through regular HTTPS is the signaling server, and the other services are accessible via WebRTC by requesting peers from the signaling server with service's public key.
There are multiple things I am planning to layer over p2p connections: CDN, virtual LANs to play games "locally", gameserver hosting, etc