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If you're using Node you can write whatever you want in C++ and then add a binding to call it from within your Node app. Don't need WebGL.
by throwaway4aday 3y ago
If you're using Node you can write whatever you want in C++ and then add a binding to call it from within your Node app. Don't need WebGL.
- ipsum2 3y agoYeah, but why...?
- goatlover 3y agoBut you're having to write whatever in C++ versus just using Flask/Pytorch.
- throwaway4aday 3y agoA lot of what you need is already written, you just need to find the right libraries and write the bindings. From my encounters with Python ML it seems like "just use Pytorch" is a bit like "simply walk into Mordor".