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The practical main use case I can think of is entertainment. Games could use it, either dynamically or prerecorded. Amateur videos could also use it for fun. O
by CapsAdmin 3y ago
The practical main use case I can think of is entertainment. Games could use it, either dynamically or prerecorded. Amateur videos could also use it for fun.
Outside of that, more versatile text to speech is generally useful for blind people.
More emotional and non-robotic narration of text can also be useful non-blind people on the go.
- andrewmcwatters 3y agoIt would be neat to have your game client locally store a reference sentence on your system and generate voice chat for you at times when you couldn’t speak and could only type.