3 ms·
Maybe so. I had an Action Replay disc from the time that presumably used MilCD. But according to this link (sadly Fandom), the attach rate was good: https://vgs
by SpecialistK 3y ago
Maybe so. I had an Action Replay disc from the time that presumably used MilCD. But according to this link (sadly Fandom), the attach rate was good: https://vgsales.fandom.com/wiki/Software_tie_ratio#Consoles https://vgsales.fandom.com/wiki/Software_tie_ratio#Consoles
So SneakerNet and dorm rooms may have been a factor, but not enough of one to kill the system.
- masklinn 3y ago> but not enough of one to kill the system. Oh definitely no, IME piracy was a much better issue on the original PlayStation, very quickly every other friend had a cousin who would chip your console and had access to a CD-R. Plus didn’t the Dreamcast use some weirdo variant of CD?
- giantrobot 3y ago> Plus didn’t the Dreamcast use some weirdo variant of CD? Yes, GD-ROM which through some tricks could fit something like 1GB on a disc. However what most pirated discs did was just stub out the FMV. Most games that used the full space on the disc did so because of FMV. Quite a few games would easily fit on a Mode-2 700MB CD-R with the FMV stubbed out. This was thanks to the MIL-CD functionality of the Dreamcast which was only removed in very late models.