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Blizzard very intentionally made it online only to combat piracy. Not only that but I read they have units/loot/and map layouts generated server side to make i
by soup10 14y ago
Blizzard very intentionally made it online only to combat piracy. Not only that but I read they have units/loot/and map layouts generated server side to make it much more difficult for the crackers to release something playable. The servers are doing a lot of work, so it's not surprising in the slightest that they are having lot's of launch day issues.
It's a pretty sad case of putting business concerns over user experience. If it wasn't an anti-piracy thing they would have happily made a offline mode because it would drastically reduce the server load and all the support and development costs that massive multiplayer games have.
- nodata 14y ago> The servers are doing a lot of work, so it's not surprising in the slightest that they are having lot's of launch day issues. If it's not surprising in the slightest, then they should have planned to scale.