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Thank you for posting this. Async vs sync is a tough design decision, and the ecosystem of crates in async gets further partitioned by the runtime. Tokio seems
by iroddis 3y ago
Thank you for posting this. Async vs sync is a tough design decision, and the ecosystem of crates in async gets further partitioned by the runtime. Tokio seems to be the leader, but making the async runtime a second-class consideration has just made the refactor risk much higher.
I like async, and think it makes a lot of sense in many use cases, but it also feels like a poisoned pill, where it’s all or nothing.